For instance:

clacc Linked : Entity {
    .....
}

clacc A : Entity {

[Association(OnOwnerRemove = OnRemoveAction.Clear)]
public virtual Linked {get;set;}
}

clacc B : A {
[Association(OnTargedRemove = OnRemoveAction.Cascade)]
public virtual Linked {get;set;}
}

This is really necessary for intermediate Many-to-Many type definitions. I want to control what happens in inheritors of my base type Multilink<t1,t2>

asked Jun 23 '11 at 03:27

xumix's gravatar image

xumix
425737682

I see. Will check the availability of the improvement.

(Jun 24 '11 at 05:10) Dmitri Maximov Dmitri%20Maximov's gravatar image

One Answer:

Looks like fixed

answered Nov 14 '11 at 02:46

xumix's gravatar image

xumix
425737682

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